– Pseudo-randomly placed (There are 10 pre-determined locations)
![heroes of the storm haunted mines heroes of the storm haunted mines](https://i.ytimg.com/vi/xB1uRX4P_UU/maxresdefault.jpg)
I’ve also thought of several ways the players can be arranged during the mine teleport phase: You cannot leave the hall of storms, there is simply a portal inside the hall of storms back to the mine and you cannot exit. However, you can hearth back to the hall of storms to heal and then teleport back into the mine. There is no way out and the exits are blocked by rubble or magic from the Raven Lord and/or The Grave Keeper. The first is during the skull phase all players are forcibly teleported into the mine.
![heroes of the storm haunted mines heroes of the storm haunted mines](https://oyster.ignimgs.com/mediawiki/apis.ign.com/blizzard-all-stars/7/71/Haunted_Mines.png)
I always felt it was a wild, chaotic, fun match going up and down the mines. It may be advantageous to destroy inner towers so cannonballs focus the keeps.I know I’m in the minority but Haunted Mines never really bothered me. Within the inner lanes, the cannonball will randomly target the external towers, gate, and fountain, then randomly target the inner tower and keep. Within the outer lanes, the cannonball will randomly target the external towers, gate, fountain and inner tower.It will always attack the external towers and gate first before moving onto the fountain and inner tower, then finally the fort. The first cannonball volley of the game (regardless of which side fires first) follows special rules if it attacks an outer lane.Cannonballs deal 750 splash damage to everything in a small radius around the impact. Cannonballs each deal 2,815 damage directly to structures.After 12 shots, Blackheart returns to being neutral and the doubloon count resets to 0 for the side that just got Blackheart. When Blackheart is assisting a team, he will despawn from the battlefield for 40 seconds and bombard enemy buildings to help destroy them.Enemy Heroes: Heroes need to grab and hold the doubloons by walking over them but when they die, all of the doubloons that they held are dropped to allow other heroes to pick them up.There are two doubloon granting neutral camps of each side of the map. Mercanary Camps: The mercanary camps are closer to the each base, they are easy to kill but only grant two doubloons.These camps are very easily captured and do not grant mercenaries when defeated but do grant 2 Doubloons. Doubloon Camps: There are two camps with Skeleton pirates that are easily captured - one on each side of the map - between the middle and bottom lanes.Doubloon Chests will consistently spawn 3 minutes after the final Chest of the previous event has been captured. These chests give a total of 5 doubloons, making them an important objective for teams to pay attention to.
![heroes of the storm haunted mines heroes of the storm haunted mines](https://static.heroesofthestorm.com/images/battlegrounds/maps/haunted-mines/screenshots/screenshot-5-3870906c22.jpg)
The chests can be attacked which will make them drop doubloons, when a chest is attacked enough times, it explodes and drops even more doubloons. Treasure chests will spawn at the center of the map, one at near middle lane and one at bottom lane.
![heroes of the storm haunted mines heroes of the storm haunted mines](https://overwatchsrpros.com/wp-content/uploads/2017/08/Widowmaker.png)
There are four main ways to obtain doubloons: Treasure chests, Doubloon camps, Mercenary camps and stealing them from enemy heroes. The first Doubloon Chest spawns 90 seconds into the match, following a 30-second warning. Players can expect consistent clashes between the two teams because of the coordinated effort to manage doubloons alongside the normal map elements such as mercenary camps. Its unique objective is Blackheart's ghostship that will bombard enemy buildings if a team can gain the ghostly pirate's favor by collecting doubloons. īlackheart's Bay is a three- lane battleground with a dock's theme set on Mistharbor. His raucous undead pirate crew has poured onto the streets, claiming the once thriving marketplace as their new den of vice and villainy. The ghost pirate Blackheart has staked his claim upon the realm of Mistharbor.